网上搜索大部分都是前五章攻略,共10章,后五章木有攻略自己通关了。不高兴做攻略,大家穷举法搞搞吧。且我发现这个游戏的bug还真是非常的多。在全攻略出炉前,如果有问题大家在这版讨论吧,能回答的答答,想不起来的就算了.... M+ R1 b0 o. _. H0 t7 v `
" ] B1 v) k( m2 t5 r. K6 L" n
"Chapter 1 - 5" for "Captain Morgane and the Golden Turtle". C: ]/ \+ x. P' J2 {
by
6 f6 J; n, P0 m) E
, T1 u! U' `- [ This file loading from www.cheatsguru.com.1 V$ |3 y0 O( d! I* w) y- `, d
& p7 a8 W9 C$ Y5 B: a
-----------------------------------------------------------/ ]" f- Z: d$ l8 C
, z3 U6 I* h/ b5 H. n
+ c! `! T9 Q. E9 s0 [* ^5 _7 ?1 TChapter 18 J8 w* w0 Q; v$ _0 V+ O
Talk to mother to get chores to do; J" J6 Y& Q. N; i( G4 |
Lift the cloth from the top of the barrel, lift the dustpan from side of fireplace and lift the brush from under the kitchen bench9 [, ]. l7 e9 V! C- l7 g
Sweep up the dust by combining brush and dust pan. 1 patch on mat, 1 patch at cabinet and 1 patch at barrel
0 {4 a% v5 U+ K) i& t+ v2 G/ dLift the jug from kitchen bench. t& h8 F0 [. e& {
Open the toy chest and lift the sword
5 y9 m& n% ]# H' B4 T/ C: l y$ PWalk to bottom of the screen and go outside. Empty the dust into the barrel
* S) R+ u9 d6 d! O8 PLift pump handle from base of tree and look in the woodpile for the magnet1 G8 o. ~' U q# W( a/ |: W
Use magnet with muddy patch to find the bolt and then combine bolt with the pump handle and attach handle to the water pump7 H F; Z9 H7 o7 D; F
Use jug with pump then fill it with water and go back into the living room, pour water into the bucket
. O9 f" y4 J, t8 ]- sUse dry cloth with water then clean the windows, refill the jug and bring it back into the house
) }5 o- H; k6 ]: t ]Go outside and down path to find friends$ s5 [; k: j+ I: i9 O
Talk to Arno
* l% ^* E2 ?, fCollect rope from the front of large rock/ Y7 i' ~2 Q1 `. f. H7 \3 W" M
Use your sword to fight Arno then use rope to tie him up8 r* L8 e3 t* g5 ~. @ s+ A
Use Bobby to help you climb onto lookout rock, after this you head back to see you papa
2 ]2 y5 \; h! U' \! w; }" MLift dry grass from left side of gate! F2 d A; J$ {+ B$ T# L2 G- f
Talk to the donkey, it wont move. Lift flask of water from the cart and pour it over the man then talk to him about the cart and donkey
1 V2 m" y' S! @Lift shepherds stick9 v9 O% V: }7 S# ~' f
Put wet cloth on the sunny rock to dry then combine cloth with shepherds stick
4 F4 Z8 l8 n; @1 @% u8 g% b# bPut dry grass on sunny rock and use broken flask on sunny rock) W4 U# n( G% e7 K0 c2 a
Put torch on burning grass, this will move the donkey
" @7 q) l. c+ V% ^Go back into house using friends to help you. Look in window then use ledge to get into house. q3 W1 s5 H4 ^$ r3 u
Chapter 24 o9 n# M, E* r; |4 l
In bedroom find the magnet, sword, pistol and embroidered hanky.
4 t5 k3 i' x( F. K1 O: VLeave the bedroom and collect the dull plate from the wall0 v- r. w3 F, w$ `3 B- [) P+ \6 M1 j3 N
Go into Alessandros cabin6 T1 ~1 K* a2 H' E0 S- g- _0 b& _- \
Talk to papa about everything, he will give you a sword and a new station
1 y& _$ _: G8 G7 X, MFind out what your first duties and tasks are' g' s+ a9 |& {2 W- @9 V8 A7 r1 D
Leave the cabin and go to the main deck then to local island
. i: B. L( `5 zTalk to all the people outside the Admirals rest then go inside and talk to everyone there. Make sure you get all the tasks people have for you% X* }% V3 u. e
Go outside and talk to Nell and she gives you food, give chicken to Carlo and collect the small chicken bone lying on the ground' l! ~ Y" \0 ?5 B9 ]
Go back into the Admirals rest and into the kitchen" T$ g- F- B' K( `, i: J: a
Use the loaf on the greasy pan
/ g; P) d# Q& ]; j6 hClean the dull tray with the hanky
' [/ l+ | ~6 \9 MGo outside and look at Flat Top hill from the decking then head to the town hall. Then to the Fork and up the narrow path8 C8 ]- T4 G8 d5 [& U- Y/ Z
Find the nest and hide an item here" u+ _3 ?0 @" x: ~3 `2 C
Head back to the docks and talk to Arno , you need him to check out the shiny area, then try and lift his sword.. j" e8 D' o9 g; {% w5 t! V1 i4 X
Use greasy bread on Arnos sword
6 K2 M' D: b; k9 ?6 gFetch the sword from the sea using the magnet and give it to Razzo. You now have 2 crew members.
: m- U$ B( a# p' T. s- Y# n% { g! ~Go back to the town hall and use your pistol on the shutter and get Razzo to help you open the window, you need to convince him to help
8 Z" v! B6 N) ~+ J+ g+ ]* [Use one of your items to open the chest and collect the map using serial number Thomas handed you to help3 x8 D& {; n) z
Go back and give the map to Thomas
2 l$ m* U& I+ {Chapter 3. _5 V9 B& [$ s4 j( \
Talk to Thomas and get quest, ask him all the questions
8 x V/ Y4 B5 W% C$ P0 C6 KSail to Bounty island and go to the admirals rest. Talk to nacho and then to the inn keeper
$ x% n% I8 E/ d, q3 V6 B' o" oLeave the inn and sail to another place Crab Island4 h$ j& s4 K# |' ?/ t
Talk to the blonde and Razzo
. T2 J6 A }- X0 IEnter the inn and get the matches from the basket on the counter+ _. n: _ m# {, b
Talk to Anita and the other person in the inn then go upstairs1 d& o. E1 R: y6 D$ L8 Z E
Try the jackpot machine
. [% `' X0 `5 n" Q( zGo back to Bounty island and ask papa for some dubloons' c7 v1 }- f) I4 L. [ c
Head back to Crab Island and play the jackpot machine (use cheat) you will win alcohol
, U+ ?: h+ m. |" ?1 A% ZGo outside and use the alcohol with the lamp and use the matches with the alcohol
. D+ x) f9 N8 m: j% `0 Y; W% O7 R6 KGo back into the inn and use alcohol on the painting to get the hairpin5 @' o0 c( M! H' l5 h
Use hairpin on town map beside lamp outside inn, take map to Anita
' ~# Z) y P- u' M6 \! G8 lGo back outside and tap to left of door, tap on Crab Island map: j6 u! n4 e1 j8 }
Use your pistol on inn fence at the statue
6 A2 w; f' T: a9 _5 `' B( p; wTap on telescope and use Razzo on telescope' W" }% X0 H% A. j7 {" \. C
Look at the back of statue for cyclinder. Combine 2 pieces of iron fence to make pliers& a1 L0 x: i6 c
Walk towards spooky woods and collect some flowers" A: X2 h7 i/ K/ ?# \- R* S, G/ G
Combine flowers with the alcohol
7 |! g" p( A: i% n1 ~0 d- x O5 cPlace alcohol on top of flat grave to catch the fireflies. Use the bottle of fireflies on the statue
& @6 l, e' F4 f6 s2 [Use pliers on map cyclinder,
( q/ C- c. B X" Z* y9 O( u/ pUse Razzo with the telescope turn inner circle turn right, outer circle turn left twice
2 y$ q- C$ o' b f( S# E( z2 YChapter 4, L! g2 ~( h$ J% x0 @: d
Ask all the questions to get some more information
5 @; t$ U4 ]9 ?& y( ILeave the cabin and talk to Diego( m% P, E; D" Z e. l+ g* n( h
Head to the main deck and sail to Hollow Island9 P E/ b0 o0 b/ C S+ \" S( C
Talk to Sancha about everything
, N7 v6 i2 ~# o: K& P/ ]Head to the town gate, both the inn and house are locked so head to the upper town square, then to lower town square
- c+ p* @" F5 s- Y: fCheck out Percys stall and find the bell, then check out the wheelbarrow& ?/ f \8 G+ v, l8 Z
Cross the bridge and go to the governors mansion2 J9 b- X$ w1 U
Talk to Miss brown and give her the broken relic. Talk to her again about the key. Try your key in chest, when it mentions a funny shape lock check out the key rack. Play the game cheat again: e5 {! l. \ ~/ }7 M. G! n( v% E
Go back outside and head to upper town square and go to Sanchas stall. Talk to Sancha and get the earring and net
1 J& m: n2 R% T) V, D9 pGo to lower town square and use net with the wheelbarrow. Tap on water at the side of Percys stall and wash the clapper. Combine hat pin with clapper and fix Percys bell and press it! M- `8 K, ~# K* u& \
Percy comes running to you. Talk to Percy about everything: _% J! a: z ^; U9 \
Go into the Governors garden and enter Percys shed, find tools. F" m4 n! t( f! v" H
Use tools on mosaic column, nothing happens6 I# } \7 q) ]: j
Go back to Hollow Island. Through town gates and find Sancha. Talk to her about Hilary
' O0 a8 Q( F* S% |. {. yGo back and knock on Nathaniels door, he is now at home. Talk to him about everything3 |, J. \7 [1 d* J% `' ~' v
Go back to jetty and onto the ship. Just go onboard and talk to Diego. d. \" p: b, o6 t
Then talk to Vasco and then Diego again
" j7 u5 Z7 H" m5 e, l: `Go to the upper town square and talk to Sancha. Then go back to the garden in lower town square: w/ I. \/ K1 w0 l3 w/ l8 G* Z' s- m
Use tools with Diego and he will use them on the mosaic# ]" O0 L3 V% R" w
Look through rubble and collect the disk. Combine the two pieces together; F' W! m3 T; G; R) ]
Go back into the mansion and talk to Miss Brown. She will give you money. Talk to her about Hilarys base then give her the shell. She will give you a report
( Y# z, v# M4 h2 s* _* _2 t# yGo towards Percys stall and tap bottom of screen, this shows Hollow Island map, locate the dark reef# g ^2 ?7 i, H
Go to the reefs. You will find Briscoe tied up1 [$ A3 e% R" c% e1 D5 ?/ h; T& A6 q \
Go out and tap on water to get a coin* |+ o, m1 }- F+ @
Go back onto Hollow Island and to the upper town square. Use Diego to get the ladder
9 q( i8 y" x3 e1 c7 @5 YChapter 5+ x) a" z3 K: Y+ M( m* N
Talk to Briscoe
; M8 _7 i$ }6 b8 e5 W& z, bTalk to Manuel Ask all questions0 E1 U! n; \7 \. k
Go into the Admirals rest and talk to Nacho( f6 C: n1 q- i7 T7 W
Talk to Tasco
+ E3 m! y9 X4 J8 zGo back outside and talk to Nell then give the shirt to Manuel. Talk to Briscoe, try going to Briscoes house again
" Y+ t+ k- \4 D# s/ ?& uGo aboard your ship and talk to papa, then talk to Diego
$ P' O- k7 c( }; bConvince Diego to unlock the door: I: ^- {; J- y
Go inside and collect the crossbow and book. Open the toy chest.
" t: s8 ]1 T5 H# w" yCollect the paintbrush from the fireplace and paint set from floor. Pick up the small blanket. M& d+ a/ L5 m7 Y' \
Talk to Morgane kid. Collect sheet of paper from box beside cabinet7 ~2 ^2 ^7 L% P
Put blanket into toy chest. Combine brush with paint set and paper with paint set6 X6 a4 ^, a2 j
Give your painting to Bonita. Try to leave the house
. j! I, L2 G6 Y% p% B" |. CWhen dream ends open the toy chest and collect the blanket, leave your house
) k/ x2 [! x8 m9 ~Head to the fork, then the tunnel, then the docks
0 \( z9 M( D# T0 o9 {8 \/ ]Give blanket to Manuel( v4 R2 f% {2 z H* v) S; u
Use strong alcohol to attract guards
/ Q* A. Z( B, u7 \% Q) |: {Use pear on the bell to get the guards to find alcohol( b+ \# s' y1 \0 `( b
Search the guards, talk to Briscoe
. P. V. Y& c8 ?8 |* o* U- o/ GGo back to the docks and ask Nell about the spare key: S7 d5 D' V% B7 Y7 G9 W* I! G
Go to Briscoes house and try key with the door$ J1 r( Y7 d0 w# g: m2 i n
Talk to Elizabeth about Hilary
/ _9 T; H1 Y$ nDo the following section quickly or you will have to repeat it
Z9 Z) w! G5 k2 Q( SCollect small purse, iron bar4 B" B- L8 _4 i+ A; D
Use purse with the pistol on the desk to get the gunpowder, `# G3 O' e$ ]
Use gunpowder with pistol in your bag% s! F+ _. t0 _
Use gunpowder in purse on front door' Q3 w( O+ F; O% [
Use magnificent sword on the net curtains1 v7 x% g; e7 \. u
Use the thread with the door as a fuse5 p4 U; O n# @% R o3 Q
Use matches on the door! D4 u9 a2 }/ j- f" i0 T
Play the chase (cheat); _5 y) q4 v8 A8 u8 F
submitted by A & J5 \; @9 X3 a G5 j
|