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发表于 2012-5-4 19:50 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式

6-10章攻略

本帖最后由 yysunflower 于 2012-5-16 16:55 编辑 2 g6 V! n9 `" R3 w( Z" q# n& r

- J' z" S" {( T5 l0 H) N. m  "Captain Morgane - Chapter 6 -7" for "Captain Morgane and the Golden Turtle"& G$ n$ u  I6 L7 V, ?6 J* B
  by
  |3 O1 f# e- X% t1 _6 B+ Z( U! F  P% F: [4 E
  This file loading from www.cheatsguru.com.
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# b% D3 Y' a4 K( R2 S-----------------------------------------------------------
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Chapter 6
( Q' h9 \. l5 Z8 ^3 `Talk to Briscoe, Show map B to papa7 O: r% @' J8 W, s
Show sketch map to Briscoe, then use it with the globe on the table
7 ~2 j- e# J1 G% GTalk to papa again.  He pushes you out of the room( S$ b" r( u- q  X; G( @" ~; g: k9 q
Look around and collect the small hammer
" |0 z2 _: y7 A# tTap on the privy door and then talk to Diego8 i2 W1 |3 F9 @+ M# h& S5 W
Go onto main deck and sail to Tanner island) h- h4 ?7 e3 n4 I
Tap on planks in the sea then use Briscoe to help you get them
* v+ M( `, \3 L6 g. f! T& EGet loose piton from rock
2 o3 i9 A. {5 L  uLook in shrubs, you cant get anchor yet, talk to Briscoe
, {( |( \- t, O9 t8 C8 uCombine hammer with piton) ?+ w% o, z) R% ?( `
Go back onboard and talk to Diego about the anchor9 ~6 S: Z' ], X+ U/ B  V
Use Diego with the anchor, collect the anchor and dark rock
! c! {# l6 N# N. Q7 {) fTalk to Diego, try to wake him: J0 r5 @  D! ^3 k: v6 u- O  A
Combine rope with anchor and use it with the scaffolding.  Its too heavy for Morgane6 q2 m. \4 J9 M( t) E
Combine crossbow with anchor and rope.  Use it on scaffolding then climb up
( b7 n/ K& u% J0 zTalk to guy in hammock
5 c7 C, ?/ Q7 `: L3 {Look about and collect the iron stem, stone cup and oil lamp% m, x4 w/ X0 a9 X* E6 ^* J* C
Touch the strange device then go and ask Buck about it
- M/ U% \1 O* p. l7 t1 T: J2 R& wTap on campfire, you cant help here yet) }* Q8 c1 E) M: M7 w6 |
Use wooden plank with broken bridge, Talk to Buck about the bridge2 P. m* F5 Y: L) H
Use hammer and piton on the bridge and cross it.  Play the game or cheat' o. c4 {. @8 ?0 D* f: H- E
Collect the nuts in sandy patch, feathers and dark rock.  Combine the 2 rocks4 i: ^1 U5 \* o) w' t9 Z
Use sword to clear the undergrowth% q" X5 b* g# \
Go across the bridge
- u& F2 K0 Z6 N8 L: x# SGo back to Bucks place.  Use nuts with the nut press and then tap on it.  Use the lamp to collect oil, tap on press to collect the oil lamp
5 @+ ?) k- v8 x* q& ?& K- [1 O; |Put brushwood in campfire and use flint stones with campfire
) f' I# Y$ \( h. DTalk to Buck about cogwheel
" w! ]1 k3 `& I5 b# jGo back across bridge and tap on a seagull.  Use pistol on seagull
# E( t; P, B# p  qUse fish on campfire.  Combine fish with iron stem and retry8 c% T+ a" b* w2 _7 r
Give cooked fish to Buck.  He will give you a cogwheel
3 T* }4 m9 f- m- UGo back across bridge and use cogwheel on drawbridge' q2 |' m  I+ A) f3 }( N4 {
Look at stone pillar.  Use empty bottle to catch fly.  You need to wake up Diego: ?0 A! U) x9 i8 ?+ u+ s* l
Use map and go to the jetty  R9 T5 D7 o& _. v8 W. m
Use feather on Diego then board the ship, ask Diego about the fly
3 J, V5 u# F; |/ v! kGo back to Tanner Island" z2 j" z2 {6 P! M  T
Use map and go to Carmines monument, go across the rope bridge
; c! I- {5 Q1 GCombine bandage with the bottle and use bottle on the fly3 r9 x  v* Q* W1 o4 F; b1 H
Place disk in pillar and use lamp with the pillar; ]& B5 D# n. l! O! b* j
Try stone cup with the small depression to collect the water
0 W! b$ X- H( f  @: S0 I" GUse water on sarcophagus, it reveals a panel: z, c% Z: d  k
Use iron stem with the glass panel
( p, r; [% Z: Y5 {2 [/ x, B3 }Use hammer on iron stem7 A% K5 v. F5 E8 ~! N
Give turtle rod to Buck' k- C5 a$ \! x; r  q) B8 V
Once back on board go back into your cabin% _" _' M/ [, v/ X0 o: O
Sail to Bounty Island and try to go onto main deck
8 v+ ]2 {3 l: g/ e' TGo and see papa, give him back the dubloons+ S- k- f1 B5 `8 k. v) P0 b& d( |
Go back outside papas cabin and use fly on the cabin door.  Go inside the cabin, papa is now aslepp.
! H: F, P4 O- ~, yTap on papa and you will transfer to the old house
% W3 V- G# P! YTap on papa again and let the game do the next part
0 f: ?. U) o3 E, GChapter 7
8 ^1 u3 A% ^8 W( h+ u/ {Talk to Thomas about a note.1 Y2 v5 q0 F4 e4 O, t$ _5 C
Head to town gate and knock on Nathaniels door, ask him about Tanners friend8 n# }% z, P; k4 l( C- B
Head to lower town square and go into the mansion and talk to Miss Brown2 }2 ~( L7 f$ d% I2 ^
Leave the mansion and go to Hollow Island map and to dark beach and then to dark reef
1 F" L0 e! U/ t6 m& J! |* OTalk to Sancha about everything6 ~0 F, g! B9 I. J; e! P
Tap on your map and go to voodoo village7 s2 m8 q; i3 G
Talk to the guards and then climb to the upper level! `+ U1 _5 o; z7 P+ K0 O
Talk to the lady Tana then enter the hut.  Try to wake Chemin.  go back and talk to Tana4 l( D3 W9 s$ c. B# o
Go back into the hut and look on the bookshelf, get the recipe book and the voodoo kit then talk to Tana again" Z+ }: Z5 u, j0 \: I0 R8 i) y9 E
Go back down the ladder into the village , go to Hollow Island map and back to the jetty
$ x! O; X2 }8 KGo to Crab Island and collect hook on pillar on the dock
+ B% X5 K2 t7 mUse hook on the crab on the inn sign
* G: A& g! ~4 [- l! W. |3 b5 T8 tGo back to Hollow Island and to the governors house, show the turtle rod to Miss Brown
  A8 b% X0 t1 r- qUse flower description with flower pot, ask Miss Brown for one
6 H, ~$ Y" v' j; H, y' ^! Q0 t, qGo back outside and talk to Percy about weed killer
- [5 C) R% P: @8 v# R% tGo into the garden shed and look for weed killer3 h: |6 |7 A" @4 S
Go back into the mansion and use weed killer with the flower pot and then leave mansion
% O" n# e7 \' M+ U5 K2 iGet back onboard ship and go to Tanner Island, climb rope, cross bridge and rope bridge.  Go into the secret entrance
( y6 E' m  P! o4 c+ sUse flask with small depression* _% ?! ?& P$ ^
Go back to the jetty and sail to Bounty Island
( [; k; ~# n, e+ y) ^* MGo into the inn and into the kitchen and collect the dead chicken" c/ J2 ]* R5 M7 f3 O" [
Go to Hollow island and use map to get to voodoo village.  Go into the hut and use crab, petals and flask of water with the fireplace.  Use flint stones with the fireplace to cook mixture
, Z1 ^5 S5 [2 I, r7 ?7 R/ kSail to Crab Island.  Place the dead chicken on the flat grave
$ g6 }# n( e7 V. lCombine the feather with the piece of paper
3 f  U- d6 u' f; tHead back to the jetty and go to Hollow Island and back to voodoo village.  Go up and into the hut.. l' C# {( w; A3 g& `  S9 h
Use paper with fireplace
4 v# ?5 A; h' v/ e1 uTalk to Chemin about everything.  He will give you a pebble& c/ G7 M/ ]2 _, E
Leave the hut and show pebble to guards at the temple, they will let you in
( P) E0 [6 _) o# J. m3 mOnce inside talk to Bajari. Then go up the ladder and talk to Tana
& A3 W' O- R4 ]+ }) SGo back to the temple and talk to Bajari
$ L4 d3 w7 k3 \+ |& b: P& pGo back and tell Tana he is healed, then tell Chemin the same! e, p' a, }& E/ L' C
Go and show the golden rod to Bajari.  Leave the temple and go to the jetty.  Talk to Briscoe# X5 ]) F9 U8 V9 G
Submitted by A&J
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* ?2 d- N* I0 r  B$ uChapter 8
! e( C$ o4 L6 sGo onboard your ship and sail to crab island
8 V( b5 r. ~& l8 o5 l- t9 dGo into the inn and talk to Anita about Tanners notes etc
" K8 u3 o$ c: u  T, iGo back outside and use map to go to French quarters6 O/ e0 Q) B0 U) x- r
Climb up the rose trellis, climb back down and go to the inn and try to take the fishing; w0 ~' Q! k# ~9 V; G
rod
$ k0 q; ^0 X* d* u5 e. p6 hTalk to Amanda then take the rod, go back outside8 w5 j% Y7 J6 u0 _  |  H
Collect the cork from the barrel and the octopus.  Go onboard your ship
: S( v* v5 t+ `6 ^/ [0 X. G( E0 hCheck out the clothes hamper and collect the sheet/ y0 H+ C; P4 Y0 D: w
Combine cork with iron stem, combine this with the sheet.  Combine again with the fishing
* p# T0 ^4 s3 Z1 Q6 drod
; s; {3 X. u( P* fGo back to the French quarters and climb the trellis.  Use your Ghosty item on the guard( H0 k. G3 J: O6 `$ D8 c+ j" D
Climb down the trellis and collect the wooden pole4 M6 t' K1 I+ J( `  c: C
Tap on Drakes door.  Talk to the ghost.  Look in showcase) n  Y" Y; x, p* i( Q7 O' i1 n
Leave the room( x; v4 k7 h1 ]( S  E
Go to Priests house and tap on his door' v( j* Q/ G/ q. N/ w1 ^
Use map and go to docks, go into the inn and tap on the musket then ask Anita about the8 c, a6 S* o2 z$ M- \# n3 y% j
musket
6 U4 l4 S7 u5 j: Z. ^$ d$ {Collect the ram rod( U0 z% ]7 R6 G5 J9 T: a& A
Use ram rod with blocked blow pipe$ U0 r3 O( @3 M- y0 x
Put ram rod back with musket.  Use maps and go to the ancient graveyard.  Tap on the
+ T* `% o# I- u) }9 u" b, Fflowers
) V9 e1 N  T" v! p) J7 aUse berries with blowpipe.  Use map to go to the French quarters, climb the trellis' T2 v( o: p$ \" T" Q
Use blowpipe on the priests window
( k- M; w! M5 a) o! H( ]Talk to the priest.  He gives you a shovel( W/ M; S# l. `- n% ?9 a+ D
Go back to the docks and into the inn.  Talk to the stranger, give him your wooden pole  X) D; {) J: ]6 N
Combine pole with spade head3 F- `/ Y6 Q, U6 Q* k
Use map and go to the Ancient Graveyard) h0 {. y( t# J1 c7 h  H. u
Use spade on small mounds, you will find mabels grave and some papers
7 `6 g' ]6 E( }- R7 Z! l/ PShow papers to the priest' s6 ^- H5 @$ _/ R
Go back to French quarters and talk to Mabel; Q+ {' M$ k0 s+ F
Tap on the four drawer cabinet.   Open the drawers.  Use your small key on fourth drawer1 r! d* ?" A5 g, L5 \8 j
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Leave the Governors house, talk to Diego
! p, X4 K/ u) G( dGo to docks and talk to Sonia# E$ f3 y* S3 H# c2 t0 z, [
Go into the inn and talk to Anita and unknown character and stranger: G, i& |" Z5 g
Go back and talk to Sonia, then go into the inn and talk to Pierre5 A0 N3 F1 i( m) Z$ A2 M
Go back outside and use map to get back to French Quarters
. n$ G1 u5 L  ]! QUse Diego on guards, enter Drakes house- ]3 k$ }! q2 Y$ c" F: f( e( x6 Q# @
Tap on Drakes portrait.  Search the room and look at butterflies. You get numbers 8,1 and" d; r4 C2 ]1 H8 l: [" y: U
4.  Enter number using colour of butterflies, number and safe box colour
1 I, m$ F8 p, I+ dLeave house and talk to Diego, go back to docks and into the inn.  Talk to Pierre again$ j* u  T8 q  Q$ y* p1 C
and Anita
% g4 |9 k, `" I+ E* ]Go onboard and talk to Nacho
; c' A( |! q' L" S( LGo into captains cabin and lift pen and paper from the desk" J# n8 v3 g  Z0 B9 n. W! U! r% ^
Go into the inn and talk to Anita about the octopus.  Give Anita the octopus.  Talk to2 L# a& f5 y4 ?7 t$ o  @# E
Anitas husband
9 r* \/ e( v4 V8 Y9 ZGo back onboard ship.  Combine ink with bottle abd bottle with pen.  Give pen and paper to
6 H( O  A0 U8 \& DNacho/ g& O2 ?+ }9 b9 m, N$ @5 v
Go back onto Crab island and into the inn
; n4 J8 Y: \: J, ?Give statement to the stranger and talk to Pierre3 n- v; y& _4 l4 }- Q
Use map to go to French Quarters8 f+ Z& d  Z: z& A
Tap on arrow at priests house  Tortue dor( K9 K" Q+ \" s
Go and ask Diego to come with you
3 s% O* A: l/ d% _3 E1 ?' {) cGo back and tap on Tortue dor
' Q* w8 E% n4 A$ Y7 x2 }' QTalk to uncle Eduardo and the man behind the counter
& `; @0 V( }/ u- Q9 EGive turtle rod to Eduardo
6 N2 R4 k9 k/ A: I* b/ f% e) lOnce onboard talk to Eduardo again' E# i( ]7 M" Q! ~$ T8 x# @
Chapter 9) d: W! \" N5 X) z
Sail to Turtle island, w; d/ O6 j$ F7 D( p' M6 F
Collect berries from the bush and the battered turtle shell
" c/ C/ g( L9 |; |' EGive Uncle Eduardo the berries" o" w& Y& ]6 W7 n; g2 v
Use Eduardo on the high branches and distant branches* d9 [& I, k1 @# H7 g; w: K4 ?
Go onboard the row boat and talk to Diego2 O/ T# g& G. `/ W  B
Talk to Diego about the vegetation and then use Diego on the dense vegetation
4 n; z; a- V5 ?1 y$ NCheck out the stone on the left3 ]) J9 L4 N& _5 s/ W2 ]
Cross bridge - forward, right, right, forward, forward, left, forward, left, left,+ ]7 z7 Y, s4 O' k! Q6 M1 C6 ~' C
forward
+ U# m9 u2 X+ v6 nThe trigger to disable bridge is on the left.4 D- h7 r7 L5 D: z
Tap on the amber turtle& S9 `8 E) s4 E2 D3 @; }$ T5 `6 w
Use whistle on uncle Eduardo. P  }( N9 a' G9 r4 L
Use Eduardo on Bodkins, use berries to intice him to them then ask him again8 u- @8 p+ h0 K+ p
Tap on small chest
# o; p% l9 _6 E) R0 g% m6 DTake plank, shackles (2 pairs)
" a8 |6 }& T  e; ITalk to papa
& P% R9 Y+ f' J$ D5 e5 QCombine shackles
. K- b# o: N& K5 cUse small chest with posts4 q! M, U& V9 w- n. ^; w; Z% a5 o
Use plank with posts
4 p1 @5 r) [, `/ M4 ]( GUse shackles with plank/ @, U+ L% c1 H! P1 p4 b: g" w
Tap on the turtle stones and basket on the ground* T) b: ^, T5 n7 u, Q
Walk to the right and head to Turtle beach
5 y9 Q) k1 |0 N9 _Combine caterpillars with broken turtle shell. Combine diamond with turtle shell
3 [0 d# ^3 A" G+ q$ J9 Y4 u0 mUse turtle mask with man on the beach
6 [/ ]& i  ~, S* W* G3 D: UTalk to Bobby about everything* ~5 l! y( {4 t0 g" w( w" O- }# e
Tap on the girl lying on the sand, talk to her4 P3 }/ M2 n' g- S1 i; }+ c# N) o
Show turtle map to Tanama
4 b8 l" i- {# ~7 DGo back to the village and tap on the hut
2 k8 j* \: @3 f' e5 p) y1 TCombine turtle map and Briscoes map
2 |8 |( z0 T: X. ?( VGo back to Turtle beach and show map to Tanama again% f$ X2 O$ n- y/ ~- T
Call Uncle Eduardo to come to you and Tanama0 H% {1 V. w+ p2 Y
Chapter 10
* W% h+ y0 W' S- |" CCheck out the turtle altar5 Q# k9 D) f. d% e% d, }, U$ T
Play the game or cheat
2 z- b5 H; N" a+ z+ [/ aWalk into the turtle chamber
# v. G( b6 _1 n- ?- \* A7 S9 lLook at the strange device, tap on the dark zone5 v# d1 l" [1 s9 X- I6 B8 [0 |
Talk to Tanama, talk to the turtle# r' y8 J8 l" `  _8 k
Show broken egg shell to the turtle, show turtle egg to the turtle
( s8 y8 j) b  I5 d7 n' xTalk to Tanama again
' ]) \. V6 n. w6 s3 v$ AHead to turtle path then to turtle beach and into turtle village7 a  V) b3 ~" Y" l4 \
Tap on Shamans hut, go inside when they leave! q+ b0 F4 p  }$ X/ U$ ]# O
Take pelts from the wall
3 s+ `( Y4 Q. bTake bone needle and tough thread! H* f5 x* z7 \+ ^0 Q, ^
Check out the mattress and the secret trap" ]9 u8 t/ u( V7 L  A
Tap on images until you get 4 turtles and exit, Q$ L4 n; q/ D- C" x
Take the spirit egg
1 v3 _( C2 w) B3 N6 _* wCombine bone needle with thread
. I/ ^* |: x8 W+ m! T% |Use threaded needle with pelts4 Y6 I3 ^! U4 \. s/ ^2 _% y3 \
Use bag with the spirit egg- H; a, u$ n  `
Check out the woven grid+ i2 x0 m2 M7 m- }6 U3 r5 c
Put brown turtle egg into area of trap
& t6 \7 W8 l" {/ P; OLeave the hut8 i: X7 `& x1 D+ m6 n8 z
Call Uncle Eduardo to help you* Y5 C& t; H7 y2 ^6 t
Use Eduardo on guard furthest away from you
& U3 T! L1 j* X" D0 A. EGo and talk to the other guard
) j: O( d4 }0 Q' V: b* G$ u* ~" BTalk to Diego about everything
4 k* I; o# e5 x, z6 {Use spirit egg with incubator
8 C* A1 p/ p- M( ~5 BTalk to Tanama then talk to Baba Carey
+ X' _$ \, z* `) E4 P$ W2 qTap on the incubator.  Use turtle rod with the secret panel8 X1 [! K1 ?7 ^& D
Talk to golden turtle then talk to him again
* ]( `6 y/ U  {6 Q8 Y( JTalk to papa then talk to the turtle6 _' B& k$ e6 R: V1 m7 i$ @
Tap on the chest0 u! ], T7 Y! @( ?- q
Submitted by A&J! G9 G, f( j; h  m

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Original page: http://www.cheatsguru.com/nds/ca ... through/2167901.htm3 n8 Q' |; m9 \# |

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