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【淘金之路-西部狂潮】时间模式卡和最快时间问题(已知出错地方望修正)

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【淘金之路-西部狂潮】时间模式卡和最快时间问题(已知出错地方望修正)

楼主
发表于 2011-7-10 23:04 | 显示全部楼层
回复 naptid 的帖子& ?1 G$ T0 p5 c: U; `: |
$ H2 h& _' Y7 N$ k- T" t' }6 L
我复制了 可时间还是0.01没有改变0 L2 C% n4 `- v9 p4 l7 N. X
我的config/ A/ q1 g! ^! u1 a( Y
[game]
! W/ a* D6 R8 \9 M1 A+ a) Eversion=1.1.50 n4 ~6 K: K" a% Q
title="Golden Trails"
& k/ A" v& F  v; k4 W  Z9 J2 _& w! \9 K$ a
[settings]
, q" Q" X( F! `# K5 K2 ]stream_volume=403 e2 j2 J6 F3 N4 u- J) |  A
effect_volume=400 z* M) J; a+ ^8 J, L' q  j# ?
full_screen=true
9 `" T; t. R. iicon_path="ROR_ICON"
: O4 q: A6 J5 W3 ]# Puse_system_cursor=true7 v+ h5 l0 l; f! _
exit_game_window_handler=CloseGameWindowHandler* @8 c* }& h2 s
: j5 e. h/ S* p% N
; add url$ |! y  _' B' Q, X5 z
open_url_at_exit=
+ F5 }/ X& J: _4 F( S/ T& F  y, jopen_url_at_game_finish=
; B9 k- h& `4 l5 }saves_dir_postfix=
* N5 \3 S( u( A( J: S5 B
- P+ c8 R  N  U2 q0 }0 ?; publisher configuration
3 L- f: M* E# N7 w% c5 fpublish_enable=0
0 X3 n6 k6 F5 C1 ~( u9 [more_awem_games=0
) \) `6 B" n* b  o/ i) T) Z$ C
8 a) l8 K  u6 c[splash_screens]
: R9 t3 q5 p. z3 b9 Ulua_file="assets/data/scripts/screen_splash.lua"3 {) V6 t: R) `% T8 b! {* }
lua_table_name="g_splash_screens"
6 Y; c# w$ i' m: _. vdefault_wait_time="1.000"* Z% z& ?& U$ q5 P9 S% m
first_screen_id_after_splash_screen=g_main_screen
  D0 m* l! Y+ d; S
/ R4 w$ h% F7 E5 _" S% z[users]  A3 ]! j8 O! G! s& h3 W/ X4 ~* O
last_user_index=-1
; T+ z; Y* V9 a- h9 s* Y2 p6 S. S0 J* q4 z5 D+ s
[user1]
3 g* w! J* ]% C* fname=
+ ~: Q5 g, s* d  L) W9 U
5 y, }7 Q6 V" c% W- |3 }[user2], G2 j% [- a0 \% b$ S4 @, A
name=( e3 ?+ g! f) {( e+ Z( E( D

; |4 \) M& C/ q2 b[user3]% V: t, T7 B# s2 G3 c! [. O
name=
% K! ], H) B1 U2 H' O8 X4 w5 }! [: K/ C! k) u/ l/ j5 B
[user4]
3 Z! d. e1 P  h! Oname=
3 L0 x6 ?! L/ O0 h3 I  ^7 N- B5 h+ y  d, u. A
[user5]
- }" i, @5 o( Oname=
1 \, Q0 ~% m0 y, {! r; w9 q4 `# J
- i8 J" i: l" L/ }. g3 l# X* O[search_sequence]
2 c* a+ T, j' Sindex=15 O: m1 y) V1 I
max_sequnce=5
) D9 g- |9 W; A% c7 Y. R$ j# c; z+ _8 V+ S( X
; unlimited mode+ [  g- F% e5 J. e
[g_inbank_rush_screen_ex]3 |( R$ e8 B: f& I0 G/ A: @
time=148
" \! ?' I/ F; Mplayer=John
' Z4 h$ r* v8 k9 g[g_bedroom_rush_screen_ex]
+ A) ^5 h! `. b: a7 E. ltime=1124 T. o; {+ g3 F
player=Dylan0 \, i+ \9 E9 e  s% Z  G7 A
[g_stabling_rush_screen_ex]
% H! A6 {, I2 G8 qtime=1531 p+ ^+ ~  S: @5 \9 z
player=Meryl
2 c& P' ?& ^! a" e  ~[g_outbank_rush_screen_ex]8 O3 m0 J8 Y# }
time=97+ S; I2 a& s, {8 Q9 n8 D# N
player=Dylan
7 F0 `* z( l; J6 W, \[g_hotel_rush_screen_ex]
6 T  b4 @: y9 y0 Ftime=103) k; B) @# }6 i8 @8 q- W2 R
player=Liz
) {+ [: ^$ u( v: Q; U3 @. x[g_sheroffice_rush_screen_ex]
2 t- \- N. S: x% B2 Qtime=116
0 q1 v) x' P- A' a- ?player=William
8 o. @  S0 {, G0 Z3 K9 p9 F[g_basement_rush_screen_ex]4 q, }  K) S4 x; B  }# P0 T8 M5 f
time=123
3 Y' |  j# n) U  T. mplayer=John
0 u: j! T2 K, l- |[g_boudoir_rush_screen_ex]
+ V+ q# X7 L* L! mtime=106+ [6 c$ G5 y, ^
player=Jessica
* U: }0 F, J; q9 A. _. Y. x[g_bridge_rush_screen_ex]# t" G+ i9 j, _* L
time=118
$ F1 I$ h9 w0 b4 G# c+ wplayer=Dylan
, V6 }( O! z6 ]* X8 b[g_brook_rush_screen_ex]
& Y6 s) Q$ M- T+ h& d1 q! wtime=147
4 v$ V/ r+ ]$ p/ [player=Liz
( y, I/ m5 a6 M1 Q[g_camp_rush_screen_ex]
( U$ T; _( o& Q( a& \' gtime=1289 k% a6 L$ s# Y2 h
player=John
( E: Z* W9 g  E[g_canyon_rush_screen_ex]; T2 L  Q& s) a6 F2 |; ^
time=131
% O, N. _! O7 t8 U# H2 T/ U( \player=William
$ H; t4 i- Y8 k% G* o[g_chief_wigwam_rush_screen_ex]' C, t8 c, A" X3 d3 Z  k* c, K
time=145: o) D1 f/ b: [0 X  z# j& N8 _( t! J
player=John+ r4 m* V, B* S4 O% C; n7 A
[g_church_rush_screen_ex]
: I, e9 W3 _5 ^  Mtime=121
& b0 U: u. d& N( e! X# }* V% _player=Liz+ q& E1 \: m' H& V9 w; I  }2 f  }
[g_city_hall_rush_screen_ex]6 h' c5 u4 Z4 Z: {- l* H% y( F- Y/ s
time=1177 R" k0 w6 V8 {4 |
player=John
+ D% y4 G4 d) [  I7 t[g_depot_rush_screen_ex]
' E. B8 C8 g! c! m  ?; Rtime=154
/ E7 }' c1 U5 D) j9 m/ ~8 \3 Uplayer=Jessica
- F  e& ~3 j# J4 x8 \+ F[g_farm_rush_screen_ex]: Z7 N8 M' j8 l5 W( r
time=1420 ?, I: i+ r6 Z, S. s7 H* Y% j( V
player=Dylan
" V1 f# i9 a* C: f( C( m- i6 G[g_forest_rush_screen_ex]3 D' M8 e0 W2 i! h+ @6 M# `$ E/ v' H
time=134  n) L. d8 }* ]/ ^4 |2 I1 v
player=William; m; S) ?& ~  E* U% h+ y5 f0 Q7 w
[g_forge_rush_screen_ex]
( W; d# f9 X, X2 c" wtime=128
2 i; c9 a" e4 U- E6 A! j: t  jplayer=Dylan
1 u4 f+ Z, R: j[g_indian_camp_rush_screen_ex]
3 k' x1 f$ ?. W1 ]; `$ }7 htime=130
' R- L3 K' V7 R, d* H$ _player=John
; J0 P3 {2 u+ i9 S& [[g_main_square_rush_screen_ex]
# @2 U$ K% s0 {time=114
. r& m4 U& _1 \player=Meryl
. k, d$ x- L; x: p5 F0 [[g_mansion_garden_rush_screen_ex]
/ V- `6 K4 E7 s. S( ]9 w+ y1 k; Ftime=1418 \+ W) z/ B: d- d  D4 {3 w
player=Liz
( {' J4 L5 I' `: x: a5 ^# N& B[g_mansion_rush_screen_ex]+ a: s+ S: {# k" S7 @9 Y2 v
time=89
3 J) @; @3 i; j* U/ }  V+ _* hplayer=William
% R- g1 K; ^- p/ E$ V[g_mine_rush_screen_ex]& m7 v  ^& M  _5 l
time=124! |% F5 r# B$ B. y) ?
player=John
; G8 f+ _1 a. d+ ][g_mine_yard_rush_screen_ex]
. S  l, t: W8 ftime=134
! p9 f( n/ c* n$ Xplayer=John- V0 @, D$ r! [6 H
[g_old_windmill_rush_screen_ex]
" \! n: c9 T& K1 o! O; utime=131
" F( ^, N7 J7 I. S/ E1 y+ ~player=Jessica
4 C; q7 W* P) K+ B+ ~[g_prison_rush_screen_ex]
% e4 h- H4 B% Mtime=138
( I4 t  c3 ~/ R, d8 Q, J, Iplayer=Meryl
( l/ j0 Y+ a6 @6 ?# I5 Y/ w8 X[g_railwaystation_rush_screen_ex]0 `3 n4 `+ Z2 V% |# D- T" O
time=131
3 [" Y. M# Z% g2 A8 e; f- Zplayer=William' V! N$ M1 Y1 ~( |6 w
[g_saloon_rush_screen_ex]
# S/ l$ K; M; s% S& dtime=1422 S+ H  S3 g) ^# j# F( E- I/ y6 |
player=Dylan1 m% Z8 O# k" O
[g_square_rush_screen_ex]
% P* [1 C# J8 xtime=145/ ~. p. J" E6 z; ]) P7 y7 A4 c
player=Liz9 y/ C* m8 b' \' k: {! d
[g_tent_rush_screen_ex]
9 T/ ^6 _2 [, W+ vtime=139: @' `: V6 g1 |2 `5 }7 E, f% h
player=Dylan- f9 a! P6 E/ ?9 P+ y/ ~
[g_trading_post_rush_screen_ex]; \7 j: Y# m) C
time=138
* D" k2 x$ @- d4 R& H# Pplayer=John, `/ X: C; }- H3 |( p
[g_colonist_settlement_rush_screen_ex]  Q, M# ~# N3 F$ J
time=158
/ f( ~: ?7 m+ N6 ?player=Meryl. I3 G% f4 l4 V
[g_farm_basement_rush_screen_ex]
; ?! q& Q  ]0 ^) c' B7 vtime=210
$ |; J5 j8 r% Fplayer=William
! U, e: o# l8 W9 r" R  |& B1 F  m- h[g_gold_mine_lodge_rush_screen_ex]
" n: q1 W& L8 o/ _time=142   ]- }. W! R8 u# W2 v& f# G( E
player=John
( r) G6 @$ P# i) @[g_gold_mine_yard_rush_screen_ex]
+ o1 j6 Z# `2 dtime=1253 E; y3 |. Z/ @, C2 T$ I
player=Jessica
! z& C" {. c4 c& @+ \[g_railway_construction_rush_screen_ex]
5 K2 b3 ^8 W2 N! J  etime=158! L- u+ M5 J* x6 L' E
player=Dylan
8 Z- ]# x% y- b8 I$ c[g_storehouse_rush_screen_ex]- t- A5 D, N9 r8 G, O; ^' _' W5 ^: \
time=155
. d% o' O# l4 {: k+ {, Z, Dplayer=Liz
4 W( u# C( x' e5 B[g_storehouse_trunk_rush_screen_ex]; [5 y5 x' [0 d8 G# }9 r
time=149& M/ K& F4 H/ m$ Z7 ?6 t% w4 F
player=Dylan
8 e* W0 _1 X+ [- O! G( W[g_sanctuary_rush_screen_ex]. ]& e# |" u& W( j1 M3 }5 k
time=145
: C+ b4 ^/ C; T9 W3 s& c( [player=John
1 A% F0 h; l+ y- s' [7 F9 t( v3 i[g_old_windmill_exterior_rush_screen_ex]( i! x. m- b- \
time=1374 B3 B) c1 S" g
player=Meryl
! B( y% Q$ b9 E0 |8 I7 p[g_mansion_summerhouse_rush_screen_ex]
, e/ c6 h) k. v( R1 o+ c1 i1 q0 ~) Otime=201' q; Z: }; R& v5 K. T5 Z
player=William! ~- Z" w" u, w( y' f& K: d
[g_indian_tent_rush_screen_ex]
& P7 p- f( r' etime=122
2 w' E) H6 C2 `2 C/ |- q& ?8 kplayer=John% T! T- X" `- @) S6 E
[g_town_square_rush_screen_ex]
1 u& g6 }& m6 I2 Rtime=135
" |9 a! `3 F* z: b3 p* j- dplayer=Jessica  B0 u6 M& q0 o* \3 n
[g_forge_yard_rush_screen_ex]
& i7 j- O$ V1 I7 J' ^time=148
/ r. L% `" R. ]+ R9 K% Dplayer=Dylan0 ]& G: E- p4 J" _: h# F. Y/ e
请问要怎么办?谢谢谢谢~
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